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Old Jan 25, 2006, 06:53 AM // 06:53   #61
Ascalonian Squire
 
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how many griffons or minos can you guys gather now? they stop chasing me if i go too far so i cant get as many as i thought id be able to....
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Old Jan 25, 2006, 07:10 AM // 07:10   #62
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A lot of the time I can't get all the Griffs to get in at once... but as soon as a few die the rest come running. I don't really care they all die soon enough I think the most I ever got on me was about 25 Griffons, which was fine until a Rockshot wandered into agro range. If you're using a build with Healing Signet you're toast lol
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Old Jan 25, 2006, 01:11 PM // 13:11   #63
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Nice builds but still some are making it far too difficult for yourselves. Farming is a relaxing sport...take it easy 350hp is more than enough for taking on 6 groups as shown in the pic below. Your health should never go below half and your energy should allways be near full. My interest at this point is to refine a farming build to make fastest runs possible (hence the sup runes) that makes more gold per hour. I have yet to see this build.

First of all a picture paints a thousand words so here is my build, attributes and equipment laid bare for all to see. I wont discuss the skills etc beacuse it could take all day and if you dont know you will never be out of energy because of balthazars, or you will heal for +3+8 per hit with vicariously each enemy each hit (can be over 200hp per cyclone) or to cancel vicariously after a battle because of the 3 enchantments causeing -1 energy degen then you should wait until your experienced enough before trying this.



Next is the build in action and the route to take.



you should only fight twice per run (once at the bend to the south I have shown on the map and one at the end) so thats groups of 3 mobs first and 5 (or sometimes 6) mobs second. you have to stand on the hill at the second lot so that the minatours run into you while fighting as you can see above Im fighting over 20 enemies with ease.

Run our of augury and cast mending (you have a vamp axe remember and using a vamp axe not only heals you but you hit for +3 which is same as +3 strength...nice!) then run to the first griffons to the south but before herding them together you should be at full regen so cast balthazars and proceed (you have 16 energy at this point). Once you have 3 groups together cast glads, then vicariously then cyclone and bonettis. Repeat with cyclone and bonettis until glads is active then cast glads and cyclone but do not cast bonettis until glads has run out otherwise you will cancel it so just cyclone for the 11 seconds. if you see a rockshot then use srint to escape otherwise they will interupt you and you die. Allways attack the enemy with most hp normaly and this includes featherfist if he appears so they all die at the same rate so you will be switching targets often...you dont want to be fighting a few griffons at the end..oh yeh you shouldnt need breeze most of the time as your healing for so much each cyclone but I take it for 5-6 mobs and using it in the pic above....simple

Most important is to allways be in a stance, after each cyclone use bonettis straight away I cant stress this enough. I can kill most griffons by the time I have cast my second Glads Def using sup runes which is basically 20+ enemies in 30 seconds....it just takes timing and preactice but anyone can do this..... try it out

well thats it have fun

Last edited by Battle Torn; Jan 25, 2006 at 01:20 PM // 13:20..
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Old Jan 25, 2006, 02:32 PM // 14:32   #64
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Not to Hijack here but since we are bouncing all over the place with builds, I thought it would be smart to put this here before starting a new thread on a beaten subject.

I use a sword for the novelty of it in PVE, and to be different from every other stereotypical Axe weilding thug. I already use axe for farming purposes, but want the challenge of doing it with a sword.

In my build I use:
1. Server Artery
2. Gash
3. Galrath Slash
4. Final Thrust
5. Bonetti's
6. Mending
7. Gladiators Defense
8. Healing Breeze

Attribute points
Healing: 8
Strength: 7 (6+1)
Sword: 13 (10+3)
Tactics: 12 (11+1)

Gladiators Armor and Duelist Helm for +1 on Sword
Major Vigor, Sword, Absorbtion
Minor Tactics, Strength

Furious Butterfly Sword Dmg (looking for a better one)
+14% Enchanted
Dbl Adrenaline 9%

Defender R9 strength
Rec Dmg -2
Health +29 Enchanted

Slap on Mending. Gather up baddies. Hit Glads and Healing Breeze, Use attack skills, alternate Bonett's and Glads, apply Healing Breeze as needed.

I can take 5 mino/griffons down at a time. Anymore than that and I am in getting into trouble quick. Recommendations please. What changes can I make to my runes or skills with swords to speed up the killing and to allow larger groups to be taken down.

The reason I ask is because it is simple to take out 10+ with the axe builds that are out there. Just want to try something more challenging

Last edited by pkodyssey; Jan 25, 2006 at 08:50 PM // 20:50..
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Old Jan 25, 2006, 06:09 PM // 18:09   #65
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um...healing seed only works on others. i can see in your descript you meant healing breeze.

i would say go with live vicariously and cyclone axe instead of sword skills. just that one change allows you to tank pretty a near infinite number of griffons and minotaurs. throw in a healing signet or vigorous spirit if you feel like you want to be safer but you probably will only use one or the other
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